Playing with Cheat Engine on Server AND Client :D

Bluscream

Retired Staff
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May 8, 2015
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96e4bf87e0c679f68de15954f9465341.png

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Supervisor

Administrator
Apr 27, 2015
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NICE. What is the adress?
I think we could just make a patch to change this permanently. That would be awesome :)
 

Bluscream

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May 8, 2015
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To successfully edit the License Text you have to edit the Client, so its locally, but

You can globally edit the Server's OS and clients OS'es.
 

ehthe

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Apr 26, 2015
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You can't easily patch the client without triggering the "client modified" error from a server. If you manage to bypass that please do tell :)
 

Bluscream

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May 8, 2015
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What you can edit with cheat engine without any errors (still very unstable :p)

By Modifying the client with CE:
  • Your Ping. ("-1" does obfuscate your whole "Client Connection window" including your IP.)
  • The server license.
  • Your name in the server chat. (It then differs from your name in the channel tree.)
By Modifying the server with CE:
  • The servers Operating system.
  • Every client's Operating system (Will revert after the client reconnects.)
Declaration said:
  • Means that the change will be seen by every client, even after reconnect (Global)
  • Means that the change will not be seen by anyone then yourself (Local)
  • Means that the changes visiblilty is untested or unsure/unsafe (Unkown)

All of these are tested With Cheat Engine 6.4 on a Windows Server 3.0.11.4 and a Client 3.0.18 [BETA]
 

ehthe

Retired Staff
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Apr 26, 2015
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You can simply patch the server binary :) (there's no protection)
With that you can change the server platform and the version strings (normal and timestamp).
The only difficulty is understanding the encryption used to hide theses infos :).
For example Linux => eoofhjnhfe
 
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